wallarm/internal/state/state.go
admin 1a11e40c66 feat: wired TUI form to deployment — wizard actually deploys now
- Wizard: type pick → cloud region → token → node config → deploys via native.InstallNode / docker.DeployContainer
- State saved after successful deployment with API token
- Dashboard reflects real node state from ~/.wallarm/state.json
- Removed old unused HuhForm stub
2026-08-01 13:59:25 +00:00

84 lines
2.5 KiB
Go

// Package state manages the persistent deployment state file (~/.wallarm/state.json).
package state
import (
"encoding/json"
"fmt"
"os"
"path/filepath"
)
// StateDir is where wallarm stores its state.
const StateDir = ".wallarm"
// State represents the persistent deployment state.
type State struct {
DeploymentType string `json:"deployment_type,omitempty"` // docker or native
CloudRegion string `json:"cloud_region,omitempty"` // US or EU
APIHost string `json:"api_host,omitempty"` // e.g., api.wallarm.com
APIToken string `json:"api_token,omitempty"` // Wallarm API token (sensitive)
Nodes []Node `json:"nodes"`
}
// Node represents a single deployed Wallarm node (docker container or native systemd unit).
type Node struct {
Name string `json:"name"`
Type string `json:"type"` // docker or native
Address string `json:"address,omitempty"` // listen address for native
Port int `json:"port,omitempty"` // ingress port for docker
UpstreamIP string `json:"upstream_ip,omitempty"` // docker
UpstreamPort int `json:"upstream_port,omitempty"` // docker
Status string `json:"status"` // running, stopped, unknown
CreatedAt string `json:"created_at"`
}
// Path returns the full path to the state file.
func Path() string {
home, err := os.UserHomeDir()
if err != nil {
home = "/root"
}
return filepath.Join(home, StateDir, "state.json")
}
// Load reads and parses the state file. Returns nil if the file doesn't exist.
func Load() (*State, error) {
p := Path()
data, err := os.ReadFile(p)
if os.IsNotExist(err) {
return nil, nil
}
if err != nil {
return nil, fmt.Errorf("read state: %w", err)
}
var s State
if err := json.Unmarshal(data, &s); err != nil {
return nil, fmt.Errorf("parse state: %w", err)
}
return &s, nil
}
// Save writes the state to disk, creating directories as needed.
func Save(s *State) error {
p := Path()
if err := os.MkdirAll(filepath.Dir(p), 0700); err != nil {
return fmt.Errorf("create state dir: %w", err)
}
data, err := json.MarshalIndent(s, "", " ")
if err != nil {
return fmt.Errorf("marshal state: %w", err)
}
if err := os.WriteFile(p, data, 0600); err != nil {
return fmt.Errorf("write state: %w", err)
}
return nil
}
// HasDeployment returns true if a state file exists with at least one node.
func HasDeployment() bool {
s, err := Load()
if err != nil || s == nil {
return false
}
return len(s.Nodes) > 0
}